Tools & Methodologies
I've worked in a wide variety of contexts and with many tools and processes. Below is a list of some of them (if you want to know where I have the bulk of my experience)
Processes
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Waterfall Development
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Agile Development (certified scrummaster, part of Yahoo!'s pilot program in the early 2000s)
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Hybrid Agile (often includes daily standups and product backlogs. But where developers do sprint planning and work in sprints, design--especially ideation and concepting--happens prior to dev sprints)
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All sorts of variations of the three above with organization prioritization processes layered in, using OKRs, KPIs, etc. I haven't encountered a framework where I haven't been able to adapt to a company's processes and workflows, or suggest improvements
Tools
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Sketch
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Zeplin
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Photoshop
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Illustrator
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Proto.io
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Visio
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Omnigraffle
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Domo
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Conviva
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Qualaroo
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CrazyEgg
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InVision
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Keynote
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Powerpoint
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Google Slides
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Prezi
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Google Sheets
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Clever Tap
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Branch
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Google Analytics
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Excel
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InDesign
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Balsamiq
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Azure
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Figma (not as much as Sketch)
Likely many more
User Research/Testing Methodologies
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User Surveys
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Task Analysis
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User Testing (lab, onsite, online remote)
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Heuristic Analysis
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Ethnographic Research
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Market Segmentation
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Card-sorting
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Prototyping (paper, device, virtual)
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Design Workshops (with clients, end users, etc)