Tools & Methodologies

I've worked in a wide variety of contexts and with many tools and processes. Below is a list of some of them (if you want to know where I have the bulk of my experience)


  • Waterfall Development

  • Agile Development (certified scrummaster, part of Yahoo!'s pilot program in the early 2000s)

  • Hybrid Agile (often includes daily standups and product backlogs. But where developers do sprint planning and work in sprints, design--especially ideation and concepting--happens prior to dev sprints)

  • All sorts of variations of the three above with organization prioritization processes layered in, using OKRs, KPIs, etc. I haven't encountered a framework where I haven't been able to adapt to a company's processes and workflows, or suggest improvements


  • Sketch

  • Zeplin

  • Photoshop

  • Illustrator


  • Visio

  • Omnigraffle

  • Domo

  • Conviva

  • Qualaroo

  • CrazyEgg

  • InVision

  • Keynote

  • Powerpoint

  • Google Slides 

  • Prezi

  • Google Sheets

  • Clever Tap

  • Branch

  • Google Analytics

  • Excel

  • InDesign

  • Balsamiq

  • Azure

  • Figma (not as much as Sketch)

Likely many more


User Research/Testing Methodologies

  • User Surveys

  • Task Analysis

  • User Testing (lab, onsite, online remote)

  • Heuristic Analysis

  • Ethnographic Research

  • Market Segmentation

  • Card-sorting

  • Prototyping (paper, device, virtual)

  • Design Workshops (with clients, end users, etc)